1/9/2024 0 Comments Rpg maker map x vs screenx![]() The attack where it creates shadows of the Mario Bros. Dark Star - It is floating, so Bowser cannot hit it.Bowser is not able to fight himself, as the game will crash if the fight is set up. However, some of their attacks act strangely. Unlike the Mario Bros., Bowser can have boss battles he normally shouldn't without the game crashing. Even though the vacuum block blinks to indicated they can be inhaled, Bowser does not try to, just like the body enemies. It still acts as if it is on a Sniffle Thwomp. Ice Pack - From Sniffle Thwomp fights.If Bowser attacks it again, he will walk over to its new location. When Bowser tries to attack it, it glitches and goes higher up on the bottom screen. It is floating, so Bowser's attacks will miss. Vacuum Helmet - From the Dark Fawful fight.Some enemies that can usually only be battled by Mario & Luigi after Bowser inhales them act strangely when Bowser fights them. Protobatter - No dodge prompts will show up when battling this enemy.The power Pep can be countered with a punch. Pep - The speed Pep's attack once again goes to the sides of Bowser and doesn't hit him.If the Stonk puff touches him, it takes damage. If the decoy puffs touch him, they just disappear. Stonk - Their surrounding attack doesn't surround Bowser, instead it goes by his sides (where the Mario Bros.Their shots only seem to hit him randomly. Napse - These enemies are floating, so Bowser can't hit them.When they spit out purple blobs, they don't seem to affect Bowser. Piranaha Plorp - When it creates smog and spits out blobs to hit Bowser, they will always be green, the color that usually indicates they are aimed at Luigi.Even if he beats them, their attack will still hit as if they are still there. Tenderling - Bowser can counter punch these enemies.Its inflating attack can't be countered despite being large enough for Bowser to punch. Bubble Blooper - Bowser can't hit these enemies with his regular attacks, as they are floating in the air.Air Cannon - The Bullet Bills are too short for Bowser to punch, and he still can't jump.Calorite - Bowser cannot jump, therefore he can't dodge its rolling attack.He can dodge its dropping attack with his shell. had to use the Green Shell as it was immune to jumping and hammering. He can hit them with his regular attacks, whereas the Mario Bros. Goombule - Bowser can't dodge its attack, as it is too short for him to punch.When Bowser is in a battle against an enemy found in his body, he doesn't even attempt to inhale them after hitting the vacuum block, the game will immediately cut to the enemy's turn. It may softlock the game after attacking. Pendril - Unlike the other small enemies, this one will actually try to attack Bowser.The vacuum block doesn't blink to indicate this. It is the only small enemy with this function. Magifoofa - This small enemy can, for some reason, be inhaled.Putting small enemies in battle with Bowser will have them run away most of the time. Most of them will crash the game, few of them function properly. This may mess up the top screen graphics. ![]() The smaller giant battle enemies can also be spawned in normal battle. are put in a boss battle they usually can't have, the game simply crashes. Not surprisingly, it still throws mushrooms. Dark Trashure - All of the things it throws can be countered with a jump, just like with the regular Trashure, but they are very fast-moving, In fact, it seems that the more damage the object will do, the faster it moves.Choomba - Makes "M" and "L" smoke signals instead of Bowser's fist and shell.This could be the game glitching rather than something unfinished, possibly the game trying to use the head's star attack with the body attached. Its countdown attack is replaced by one that spawns the stars that the head uses when attacking Mario & Luigi on its own, which slowly move toward you and only hurt you sometimes. Dark Mechawful - Its punching attack is countered by hammering.This is very easy to do just by mashing the button. Its block-drop attack is dodgeable with jump you can break the bricks by jumping. Naplock - Its sleeping snot-bubble is avoided just by standing there, but you can be damaged by it if you jump while it's above you.However, if hacking is used to encounter the enemies with the other character(s), you can see that their behaviors change: Do they work on these flying enemies?Ĭertain enemies in the game are only meant to be fought with either Mario & Luigi or Bowser, and the other(s) will never encounter it in normal gameplay. Specifically: Bowser can hit flying enemies with his special attacks (specifically Goomba Storm and Magikoopa Mob). Having more detail is always a good thing.
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